FIFAFootball_Review

David Bryant

PS Vita: FIFA Football Review

The beautiful handheld game…

With the release of the Sony PS Vita just a few days away now it’s about time we spent some time with EA SPORTS impressive looking launch title FIFA Football. Next-gen Gaming Blogs Asim Tanvir steps up to the plate for the Official FIFA Soccer Blog Review to find out whether it’s all style and no substance, or if it’s the essential handheld football purchase? Read on to find out…`

 

 

 

 

 FIFA Football Review

With the FIFA series at an all-time high, it was almost inevitable that EA would capitalise on the launch of PlayStation Vita. FIFA Football is the fruit of their labour, but does it live up to the standards of recent releases or is it a launch day rush job?

GRAPHICS

Uncharted: Golden Abyss aside, it would be fair to say that FIFA Football is next in line when it comes to the award for best looking launch title on the PlayStation Vita. One quick glance at the game running on the system, and you would be forgiven for thinking it was the PlayStation 3 or Xbox 360 version of FIFA 12 running on a handheld. Extended play reveals that not to be the case, as you’ll spot low to medium resolution textures designed solely for the Vita, but the game is still visually impressive nonetheless.

Animations are akin to those seen in recent home console versions, which is a remarkable feat considering you’re playing FIFA Football on a handheld. For the most part, this allows for smooth, fluid gameplay but there are a few occasions where you’ll see the frame rate dip quite considerably. These instances don’t last too long though and far from hinder FIFA Football’s incredible visual package.

SOUND

Commentary is exactly the same as FIFA 12, which means it’s really quite good, but you will hear the odd random statement that doesn’t match the on-screen action in anyway whatsoever. Most of the time though, Tyler and Smith or Tyldesley and Townsend bounce off each other nicely, adding to overall TV style presentation.

The crowd sounds are the most impressive audio related element though, with the Vita immersing you in the match atmosphere whether you’re listening via the speakers or headphones. Not only is this a testament to the quality of the Vita’s ability to handle audio, but also further evidence of EA SPORTS’s excellence in sound design.

GAMEPLAY

To clear up any confusion, FIFA Football is not a port of FIFA 12. This, of course, means that the Impact Engine, Tactical Defending and Precision Dribbling do not make the transition across to the Vita. The game uses FIFA 11 as its base, with a few tweaks made to certain aspects of the gameplay to help it flow more naturally. The most notable improvement is the player movement, which is a lot more responsive when compared to recent home console versions. Physicality has also been tweaked a little, somewhat alleviating the issue of almost constant pressure that hampered FIFA 11. If you’re still not getting on with FIFA 12 for whatever reason and preferred its predecessor then you’ll probably enjoy FIFA Football, as it’s essentially what FIFA 11 should have been. It retains the majority of the home console version’s positives and negatives, but in this instance the former far outweighs the latter.

As you’d expect, FIFA Football makes use of the Vita’s touch screen and rear touch=pad, and the results are mixed to say the least. The touch screen can be used to pass the ball into space and directly to team mates. To perform a ground pass you simply touch the area of the pitch where you want the ball to go, whereas a lobbed pass is executed by touching and holding the position where you would like the ball to land. This might sound simple enough, but when you’re actually holding the Vita and trying to use the touch screen to pass, it’s extremely awkward and uncomfortable. To add to that, when you move your finger(s) to initiate a pass, your view is guaranteed to be obscured, leaving you on the back foot even if you’ve executed the action successfully.

You can also use the screen to shoot by simply touching the part of goal you would like the ball to head to, but you’re probably better off doing that with the rear touch-pad, as it’s much more intuitive. When you’re getting ready to shoot just imagine the rear touch pad as the goal and touch the section where you would like to aim your shot. The longer you press the area, the harder and higher the shot will go. A coloured indicator lets you know if your shot was good, average or bad, with good shots more often than not finding the back of the net. Despite the rear touch-pad shooting being a wonderful idea, this is where the cracks in the system start to show. After spending a few hours using this shooting method, you’ll find that strikes are heavily assisted and even defenders can find the back of net with regularity from distance. This applies to the touch screen passing too, even if you’ve got your controls set to manual.

With the rear touch shooting, you might also find yourself accidentally firing off the occasional random shot. It all depends how you grip the Vita and whether your fingers make contact with the rear touch-pad in the final third of the pitch. A warning indicator does pop up to let you know when you’re touching the pad, but you’ll still end up taking a few accidental shots from long distance, especially when you first start playing the game. Thankfully, you are able to turn the touch controls off and continue to use the traditional method with your choice of assisted, semi-assisted or manual control options. Hopefully EA SPORTS improve and refine the touch controls for the next iteration released on the Vita, as the rear touch pad shooting definitely has the potential to work well.

LONGEVITY

There are plenty of modes in FIFA Football to keep you busy with Career Mode and online support doing wonders for the game’s longevity. Sadly, there’s no FIFA Ultimate Team, or Pro Clubs mode and, as the title is based on FIFA 11, the online section is missing the wonderfully thought out Head-to-head Seasons. Also, the Career Mode doesn’t include the vast array of improvements (transfer deadline day, scouting etc) that were introduced in FIFA 12.

Just like FIFA 11, the Career Mode does allow you to take the role of manager, player or player manager. This, of course, means you are welcome to create your own Virtual Pro and guide him through a career spanning 15 seasons. With that in mind, how long you spend playing FIFA Football depends entirely on how addicted you get to the core gameplay and modes. If you do get hooked, then you better keep that charging cable handy, as you’ll be playing the title on your Vita up until the release of the next iteration.

VERDICT

Thanks to FIFA Football, EA has kicked off their journey on the PlayStation Vita with a bang. Even though it’s lacking the features of FIFA 12 and the touch controls are slightly underwhelming, the beautiful game has never looked or played better on a handheld. If you’re picking up a Vita at launch and are a fan of the sport, FIFA Football is well worth a purchase.

8/10

 

FIFA Football is available on the Playstation Vita in North America and Europe on February 22nd 2012.

15 Responses to PS Vita: FIFA Football Review

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  1. Limeydrums says:

    Got my Vita & Fifa on the 15th, started career mode with Barnet. Visually, its great, gameplay is smooth. A real joy to play compared to the smaller screen and lesser quality graphics of the PSP.
    Load times are faster too.
    The above review is accurate I think, its quite easy to score and i have mistakenly fired off a few shots by accidentally touching the rear screen.
    Im not too bothered that there is no tactical defending as Im finding that the analog sticks are kinda small and will take some getting used to, for me. My biggest issue right now is not with FIFA but the VITA itself, it doesnt feel comfortable in my hands yet. hopefully this will change.

  2. J-O-S-H-I-D-E-R says:

    one thing: TV style presentation? what tv style presentation? besides sky sports commentary presentation in fifa is pathetic. look at PES 2012 and fifa 12, and compare trophy celebrations and match openings. PES level presentation is what i expect from EA. its really annoying for offline users like myself having the most basic ‘tv style presentation’ possible

  3. J-O-S-H-I-D-E-R says:

    also another thing: as an offline user, the fact its the same CM as 11 is pathetic. that instantly drops the OVR from an 8 to a 7. the fact that its the same fifa 11 online system drops it down slightly for me again.

    not sure if i want it now. the idiots who made CM really need to be sacked. im fed up of playing 2 seasons and then getting bored.

    thanks EA, you just messed up another fifa for another year

  4. Asim says:

    @J-O-S-H-I-D-E-R – Fair point regarding the career mode, but I do stated the following:

    “With that in mind, how long you spend playing FIFA Football depends entirely on how addicted you get to the core gameplay and modes.”

    Obviously, if that is you (seems like it is) then, yeah, dropping the score by 1 for yourself is fair enough.

    In regards to the TV style presentation, even as an avid PES player, I can appreciate FIFA does that whole Sky Sports thing much better. Not just the commentary, but the screen swipes and official feel to everything helps. Sure, there are a few thing missing, but I never state it’s the perfect TV style presentation.

  5. Asim says:

    That should be states not “stated”, lol.

  6. J-O-S-H-I-D-E-R says:

    @Asim fair enough! i am a gamer wanting perfection i should warn;) i have been let down alot now by the CM. i may get uncharted instead of fifa now, when i wanted it to be the other way round :/

  7. Mike Ahmedinejad says:

    Does it have sliders?

    Please answer.

  8. limeydrums says:

    no sliders.

  9. Asim says:

    I can confirm, no sliders.

  10. Iboshow says:

    is there a team list, or is it the same teams as fifa 12. Is the Turkish/Czech League back in.

  11. xPJRx says:

    For the record, PES trophy celebrations are nowhere near as good as they used to be, when you used to see the actual trophy handed out on the pitch etc, so unfair to say EA should elude to that status.
    Also feel EA have missed the boat slightly with the Vita version of FIFA.
    Gamers have been playing FIFA12 for 5months now, learning the new defending, getting used to the gameplay variations, to have to then take a step back and play an outdated game ie FIFA11 or 11.5 as the Vita version may be, wont win many fans!

  12. Rui Alexandre says:

    How do you perform the classic R2+Square precision shots, for example?

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