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	<title>FIFA Soccer Blog &#187; manager mode</title>
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	<description>The independent source for up to date news on the FIFA series</description>
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	<itunes:summary>The independent source for up to date news on the FIFA series</itunes:summary>
		<itunes:author>FIFA Soccer Blog</itunes:author>
	<itunes:explicit>no</itunes:explicit>
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		<itunes:name>FIFA Soccer Blog</itunes:name>
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	<copyright>Kitana Media Network</copyright>
	<itunes:subtitle>FIFA Soccer Blog podcast</itunes:subtitle>
	<itunes:keywords>FSB, FIFA, gaming, soccer</itunes:keywords>
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		<item>
		<title>Marcel Kuhn Makes A Statement</title>
		<link>http://fifasoccerblog.com/blog/marcel-kuhn-makes-a-statement/</link>
		<comments>http://fifasoccerblog.com/blog/marcel-kuhn-makes-a-statement/#comments</comments>
		<pubDate>Fri, 20 Nov 2009 02:02:54 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[manager mode]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=3176</guid>
		<description><![CDATA[Look at his rage, just look at it! It&#8217;s a good job I&#8217;ve got a wireless keyboard because I&#8217;m trembling in fear under the bed whilst I type this!
The man behind next-gen FIFA 10&#8217;s Manager Mode, Mr. Marcel Kuhn, has made a statement on the EA Dev Team Lobby forum regarding the veritable mountain of [...]]]></description>
			<content:encoded><![CDATA[<p>Look at his rage, just look at it! It&#8217;s a good job I&#8217;ve got a wireless keyboard because I&#8217;m trembling in fear under the bed whilst I type this!</p>
<p>The man behind next-gen FIFA 10&#8217;s Manager Mode, Mr. Marcel Kuhn, has made a statement on the <a href="http://forums.electronicarts.co.uk/dev-team-lobby/" onclick="javascript:pageTracker._trackPageview('/outbound/article/forums.electronicarts.co.uk');">EA Dev Team Lobby forum</a> regarding the veritable mountain of MM complaints this year (most of them compiled by yours truly).</p>
<p>To be completely blunt, I&#8217;m glad a statement has been made, but I&#8217;m still extremely disappointed with the fact that we&#8217;re being left with the game the way that it is now (bearing in mind that even after the last patch, 2 v AI games will randomly freeze and switching club results in the millions of debt bug &#8211; amongst other things).</p>
<p>Anyway, you can read the statement in full by clicking the read more button below.</p>
<p><span id="more-3176"></span></p>
<blockquote><p>There has been a lot of feedback since we released FIFA 10, and it took me a while to comb through all of it. At this point, I just wanted to let you know that I’m reading ALL of your posts and thank you for all your comments. We are very committed to follow-through on our multi-year plan to make a kick-ass Manager Mode, and together we will get there.</p>
<p>We&#8217;ve completed the first step, and we’ve added many features to the mode for FIFA 10. I’ve been frank so far, and I will openly admit that we’ve outpaced ourselves a little bit. As a result, even the two updates we’ve released have not allowed us to find and fix all the issues that are still lingering in the code we’ve inherited. As time goes by, we will re-write more of the fundamental subsystems that drive the mode, and further increase its quality and depth.</p>
<p>With that all being said, I’ve completed several play-throughs (simming, playing and both combined) and have talked to many people who&#8217;ve invested some time in the mode. Bottom line is that we’ve delivered a definite improvement over last years’ mode with FIFA 10, and I hope you are able to enjoy the changes as well, despite some of its current shortcomings.</p>
<p>See you out there,<br />
marcel</p></blockquote>
]]></content:encoded>
			<wfw:commentRss>http://fifasoccerblog.com/blog/marcel-kuhn-makes-a-statement/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>New Patch Fixlist</title>
		<link>http://fifasoccerblog.com/blog/new-patch-fixlist/</link>
		<comments>http://fifasoccerblog.com/blog/new-patch-fixlist/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 14:23:23 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[manager mode]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=3077</guid>
		<description><![CDATA[We&#8217;ve just received the upcoming FIFA 10 patch fixlist directly from the new FIFA UK Community Manager Mr. Philip Wride &#8211; big thanks to you, and the guys at EA putting this patch together.
To see all the details, click the read more button below.

FIFA 10 Game Update (360/PS3) – The Details
As always a big factor [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve just received the upcoming FIFA 10 patch fixlist directly from the new FIFA UK Community Manager Mr. Philip Wride &#8211; big thanks to you, and the guys at EA putting this patch together.</p>
<p>To see all the details, click the read more button below.</p>
<p><span id="more-3077"></span></p>
<p><strong>FIFA 10 Game Update (360/PS3) – The Details</strong></p>
<p>As always a big factor in the success of the FIFA franchise is the involvement of its massive community of fans and this year is no different. The FIFA development team actively sought out feedback and opinion from the community during the development of the game, and now it’s in people&#8217;s hands that activity hasn&#8217;t slowed down.</p>
<p>Responding to post-launch feedback from the community during the last two weeks, a new downloadable game update is being readied for both the Xbox 360 and PlayStation 3. What follows are details of exactly what changes you can expect on installing the update.</p>
<p>Many thanks to everyone for their feedback to help us improve your experience of FIFA 10.</p>
<p>(Producer, David Rutter)</p>
<p><strong>Online and Connectivity</strong></p>
<p><em>PlayStation 3</em><br />
<strong>Feedback:</strong> Players disconnected from PS3 matches too frequently in the development teams opinion, usually during the first half with a connection-lost message.<br />
<strong>Update:</strong> Players will be able to complete online games with minimal disconnections.<br />
<em>PlayStation 3</em><br />
<strong>Feedback:</strong> Players disconnected too frequently in the development teams opinion, from the PlayStation Network when playing online with a profile with many FIFA friends.<br />
<strong>Update:</strong> Players will not see any unexpected behaviour relating to having many friends on their profile.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> No teams in Div 3 or below on world standings<br />
<strong>Update:</strong> All Divisions will have stats listed once there are enough teams to fill the divisions above them (50 teams per division, so Division 3 should start having stats listed once there are 101 teams in the standings).<br />
<em>Xbox 360</em><br />
<strong>Feedback:</strong> Occasionally, no users could be found during a Pro Ranked match search, while there were users available to play.<br />
<strong>Update:</strong> Pro Ranked match search will always be successful when there are users available to play.</p>
<p><strong>Manager Mode</strong></p>
<p><em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Player form changed too dramatically while playing through manager mode.<br />
<strong>Update:</strong> A player’s form is now more subtle and does not affect physical attributes.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Occasionally loaned players from the first transfer window would be sold by teams in the second transfer window.<br />
<strong>Update:</strong> AI teams with players loaned to them will not sell these players in the second transfer window.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Occasionally players would disappear that were bought in the first transfer window when simming matches in the second transfer window.<br />
<strong>Update:</strong> The players team will not lose players during the second transfer window without any action on the user’s part.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Goalkeeper clean sheets were being tracked as assists in the Top 20&#8217;s screen.<br />
<strong>Update:</strong> Assists will only be awarded to players that passed the ball to the goal scorer immediately before the goal was scored.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> The game occasionally crashed when entering gameplay, team management, or transfer lists during the first season after loaning out players and filling the roster to full. There were too many players at the club.<br />
<strong>Update:</strong> Loaned players will now still count towards one of the 42 roster spots so the player cannot have more players than the maximum belonging to their team.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Rarely, the player could progress past the end of season with a negative club budget after signing and, later, choosing not to re-sign players during a season.<br />
<strong>Update:</strong> Choosing not to re-sign players will not cause the team’s budget to decrease further.</p>
<p><strong>Live Season 2.0</strong></p>
<p><em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Changing the squad at the central hub of My Live Seasons to include invalid players would make the game hang if substitutions were later attempted during gameplay.&#8221;<br />
<strong>Update:</strong> The player will be informed that the player cannot be substituted into the lineup.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Too many match events, for example yellow cards, were being tracked incorrectly which would occasionally make My Live Seasons hang.<br />
<strong>Update:</strong> The user will be able to use Live Season mode without any hangs, and all match events will be tracked correctly.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Youth players were shown with incorrect ages.<br />
<strong>Update:</strong> The Youth Players’ ages will be correct.</p>
<p><strong>Statistics</strong></p>
<p><em>Xbox 360</em><br />
<strong>Feedback:</strong> Some ranked Head-to-Head matches did not update on some leaderboards.<br />
<strong>Update:</strong> All ranked matches are now tracked correctly on the leaderboards.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Stats did not track correctly if players turned off their console during a Clubs match.<br />
<strong>Update:</strong> A player quitting / disconnecting from a game after five minutes of game time have elapsed will always be assigned a DNF and Loss.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> After a completing Clubs game online, Last Match stats were not updating correctly.<br />
<strong>Update:</strong> All match stats are updating correctly.<br />
<em>PlayStation 3</em><br />
<strong>Feedback:</strong> FIFA Interactive World Cup stats and points were not always reporting correctly<br />
<strong>Update:</strong> FIFA Interactive World Cup stats and points are now being reported correctly.<br />
<em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Regional league stats were being reset too frequently.<br />
<strong>Update:</strong> Regional league stats will now be reset on a monthly basis.</p>
<p><strong>Gameplay</strong></p>
<p><em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> Players teammate AI in online Clubs games was not equivalent to World Class AI.<br />
<strong>Update:</strong> Teammate AI while playing in clubs is now World Class.</p>
<p><strong>Friends Leagues</strong></p>
<p><em>Xbox 360 / PlayStation 3</em><br />
<strong>Feedback:</strong> One User&#8217;s team becomes invisible after following a set of specific, unusual invitation steps.<br />
<strong>Update:</strong> Both teams will be visible during gameplay.</p>
]]></content:encoded>
			<wfw:commentRss>http://fifasoccerblog.com/blog/new-patch-fixlist/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>New Patch Details</title>
		<link>http://fifasoccerblog.com/blog/new-patch-details/</link>
		<comments>http://fifasoccerblog.com/blog/new-patch-details/#comments</comments>
		<pubDate>Mon, 12 Oct 2009 01:02:23 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[manager mode]]></category>
		<category><![CDATA[patch]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=3033</guid>
		<description><![CDATA[Over on the EA forums, FIFA 10 head honcho David Rutter has posted the following update to those waiting for a new FIFA 10 patch (specifically featuring some Manager Mode fixes):
Yep &#8211; there will be an update to the game.
Yep &#8211; it will address some stuff raised here on the forums in manager mode.
Nope &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>Over on the EA forums, FIFA 10 head honcho David Rutter has posted the following update to those waiting for a new FIFA 10 patch (specifically featuring some Manager Mode fixes):</p>
<blockquote><p>Yep &#8211; there will be an update to the game.<br />
Yep &#8211; it will address some stuff raised here on the forums in manager mode.<br />
Nope &#8211; I can&#8217;t tell you when it will be released &#8211; but we&#8217;re hoping in the next few weeks latest.</p></blockquote>
<p>By &#8220;some stuff raised here&#8221; I hope that&#8217;s a reference to <a href="http://kitanamedia.com/forums/viewtopic.php?f=21&amp;t=1630" onclick="javascript:pageTracker._trackPageview('/outbound/article/kitanamedia.com');">this list of Manager Mode issues produced by yours truly</a>. Stay tuned for more info as we get it!</p>
]]></content:encoded>
			<wfw:commentRss>http://fifasoccerblog.com/blog/new-patch-details/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>New Manager Mode Screenshot</title>
		<link>http://fifasoccerblog.com/blog/new-manager-mode-screenshot/</link>
		<comments>http://fifasoccerblog.com/blog/new-manager-mode-screenshot/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 00:01:59 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[manager mode]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=2896</guid>
		<description><![CDATA[Just the one, but it&#8217;s a good&#8217;un.
Here&#8217;s how it will look when you look back at your career as a manager.
]]></description>
			<content:encoded><![CDATA[<p>Just the one, but it&#8217;s a good&#8217;un.</p>
<p>Here&#8217;s how it will look when you look back at your career as a manager.</p>
]]></content:encoded>
			<wfw:commentRss>http://fifasoccerblog.com/blog/new-manager-mode-screenshot/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>FSB 2009 Podcast #13: Demo Countdown</title>
		<link>http://fifasoccerblog.com/blog/fsb-2009-podcast-13-demo-countdown/</link>
		<comments>http://fifasoccerblog.com/blog/fsb-2009-podcast-13-demo-countdown/#comments</comments>
		<pubDate>Sun, 06 Sep 2009 03:04:35 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[live season 2.0]]></category>
		<category><![CDATA[manager mode]]></category>
		<category><![CDATA[press event]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=2658</guid>
		<description><![CDATA[It&#8217;s hard to believe that this will be the last edition of the FSB podcast before the FIFA 10 demo is released. It feels like it&#8217;s been forever, and what&#8217;s worse is that while there&#8217;s only 4 days to go until we can all play FIFA 10, there&#8217;s still 26 days until we can play [...]]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s hard to believe that this will be the last edition of the FSB podcast before the FIFA 10 demo is released. It feels like it&#8217;s been forever, and what&#8217;s worse is that while there&#8217;s only 4 days to go until we can all play FIFA 10, there&#8217;s still 26 days until we can play the full game (44 days if you live in the US or Canada).</p>
<p>In this podcast episode I speak to <strong>dave797</strong> of the EA forums about his experience of FIFA 10 down at the Emirates (including his thoughts on player individuality being better this year), as well as what he thinks of the latest Manager Mode screenshots and also the &#8220;ping-pong passing&#8221; that appears in the Gamescom videos.</p>
<p>As always, <a href="http://kitanamedia.com/forums/viewforum.php?f=3" onclick="javascript:pageTracker._trackPageview('/outbound/article/kitanamedia.com');">hit the forums</a> and let us know your thoughts on this podcast&#8217;s topic in the <a href="http://kitanamedia.com/forums/viewtopic.php?f=5&amp;t=38&amp;start=500#p62037" onclick="javascript:pageTracker._trackPageview('/outbound/article/kitanamedia.com');">podcast thread</a> &#8211; and remember you can download our podcasts via iTunes using the keyword FIFA SOCCER BLOG!</p>
]]></content:encoded>
			<wfw:commentRss>http://fifasoccerblog.com/blog/fsb-2009-podcast-13-demo-countdown/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://fifasoccerblog.com/files/2009/09/fsb-podcast-2009-09-06.mp3" length="50416383" type="audio/mpeg" />
			<itunes:keywords>demo,fifa 10,live season 2.0,manager mode,press event,preview,ps3,xbox 360</itunes:keywords>
		<itunes:subtitle>It&#039;s hard to believe that this will be the last edition of the FSB podcast before the FIFA 10 demo is released. It feels like it&#039;s been forever, and what&#039;s worse is that while there&#039;s only 4 days to go until we can all play FIFA 10, there&#039;s still 26 ...</itunes:subtitle>
		<itunes:summary>It&#039;s hard to believe that this will be the last edition of the FSB podcast before the FIFA 10 demo is released. It feels like it&#039;s been forever, and what&#039;s worse is that while there&#039;s only 4 days to go until we can all play FIFA 10, there&#039;s still 26 days until we can play the full game (44 days if you live in the US or Canada).

In this podcast episode I speak to dave797 of the EA forums about his experience of FIFA 10 down at the Emirates (including his thoughts on player individuality being better this year), as well as what he thinks of the latest Manager Mode screenshots and also the &quot;ping-pong passing&quot; that appears in the Gamescom videos.

As always, hit the forums and let us know your thoughts on this podcast&#039;s topic in the podcast thread - and remember you can download our podcasts via iTunes using the keyword FIFA SOCCER BLOG!</itunes:summary>
		<itunes:author>FIFA Soccer Blog</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>52:22</itunes:duration>
	</item>
		<item>
		<title>FIFA 10 Manager Mode Blog Part II</title>
		<link>http://fifasoccerblog.com/blog/fifa-10-manager-mode-blog-part-ii/</link>
		<comments>http://fifasoccerblog.com/blog/fifa-10-manager-mode-blog-part-ii/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 09:41:22 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[manager mode]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=2578</guid>
		<description><![CDATA[Marcel Kuhn, FIFA 10&#8217;s Manager Mode man, has uploaded a second blog post about this year&#8217;s new player experience system.
Those of us who dream of a deeper Manager Mode are going to have lots of new toys to play with this year! To read the article in full, click here.
(Don&#8217;t worry if you missed the [...]]]></description>
			<content:encoded><![CDATA[<p>Marcel Kuhn, FIFA 10&#8217;s Manager Mode man, has uploaded a second blog post about this year&#8217;s new player experience system.</p>
<p>Those of us who dream of a deeper Manager Mode are going to have lots of new toys to play with this year! To read the article in full, <a href="http://www.electronicarts.com.au/news/fifa10_marcelproducerblog_part2/" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.electronicarts.com.au');">click here</a>.</p>
<p>(Don&#8217;t worry if you missed the first part; you can read that <a href="http://www.easports.com/blogs/fifa/offthebench/post/slug/manager-mode-authenticity-part-1-match-realism-and-transfer-authenticity" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.easports.com');">over here</a>.)</p>
]]></content:encoded>
			<wfw:commentRss>http://fifasoccerblog.com/blog/fifa-10-manager-mode-blog-part-ii/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>FIFA 10 Manager Mode Blog Part I</title>
		<link>http://fifasoccerblog.com/blog/fifa-10-manager-mode-blog-posting/</link>
		<comments>http://fifasoccerblog.com/blog/fifa-10-manager-mode-blog-posting/#comments</comments>
		<pubDate>Thu, 06 Aug 2009 12:36:41 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[manager mode]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=2189</guid>
		<description><![CDATA[For the Manager Mode fanatics amongst us, today is a great day.
Marcel Kuhn has written an article about FIFA 10&#8217;s MM and as well as that he&#8217;s taken the time to grab some screenshots of various parts of the game. It&#8217;s a great read and there&#8217;s some interesting things developing in the screenshots too so [...]]]></description>
			<content:encoded><![CDATA[<p>For the Manager Mode fanatics amongst us, today is a great day.</p>
<p>Marcel Kuhn has written an article about FIFA 10&#8217;s MM and as well as that he&#8217;s taken the time to grab some screenshots of various parts of the game. It&#8217;s a great read and there&#8217;s some interesting things developing in the screenshots too so it&#8217;s well worth a look even if you only have a passing interest in the mode.</p>
<p>You can read the article and view all of the screenshots <a href="http://www.easports.com/blogs/fifa/offthebench/post/slug/manager-mode-authenticity-part-1-match-realism-and-transfer-authenticity" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.easports.com');">here</a>!</p>
]]></content:encoded>
			<wfw:commentRss>http://fifasoccerblog.com/blog/fifa-10-manager-mode-blog-posting/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Assistant Manager in FIFA 10&#8217;s Manager Mode</title>
		<link>http://fifasoccerblog.com/blog/assistant-manager-in-fifa-10s-manager-mode/</link>
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		<pubDate>Sun, 26 Jul 2009 18:19:18 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
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		<category><![CDATA[fifa 10]]></category>
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		<guid isPermaLink="false">http://fifasoccerblog.com/?p=2079</guid>
		<description><![CDATA[FIFA 10&#8217;s Manager Mode messiah, Marcel Kuhn, has revealed one of the mode&#8217;s new features &#8211; the assistant manager.
[There is an] assistant coach in FIFA 10; when you have him activated, he will take care of the line-up and rotate your squad based on importance of the upcoming match. So if you have a cup [...]]]></description>
			<content:encoded><![CDATA[<p>FIFA 10&#8217;s Manager Mode messiah, Marcel Kuhn, has revealed one of the mode&#8217;s new features &#8211; the assistant manager.</p>
<blockquote><p>[There is an] assistant coach in FIFA 10; when you have him activated, he will take care of the line-up and rotate your squad based on importance of the upcoming match. So if you have a cup match against a low rated team, he will make sure that players that normally warm the bench will get their chance.</p></blockquote>
<p>You can read the original comment (and any follow-up comments) <a href="http://forums.electronicarts.co.uk/fifa-10-sony-playstation-3-microsoft-xbox-360/697121-manager-mode-questions-answers-40.html#post10490246" onclick="javascript:pageTracker._trackPageview('/outbound/article/forums.electronicarts.co.uk');">here</a>!</p>
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		<title>A Few More Manager Mode Tidbits</title>
		<link>http://fifasoccerblog.com/blog/a-few-more-manager-mode-tidbits/</link>
		<comments>http://fifasoccerblog.com/blog/a-few-more-manager-mode-tidbits/#comments</comments>
		<pubDate>Thu, 16 Jul 2009 14:36:50 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
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		<guid isPermaLink="false">http://fifasoccerblog.com/?p=1926</guid>
		<description><![CDATA[FIFA 10&#8217;s Manager Mode developer Marcel Kuhn has answered a few more questions on the EA forums in recent weeks, but in most cases the same questions were being repeated. However, in the last 24 hours there have been a few interesting statements, so take a look at the quotes by pressing the button below. [...]]]></description>
			<content:encoded><![CDATA[<p>FIFA 10&#8217;s Manager Mode developer Marcel Kuhn has answered a few more questions on the EA forums in recent weeks, but in most cases the same questions were being repeated. However, in the last 24 hours there have been a few interesting statements, so take a look at the quotes by pressing the button below. Thank you once again Marcel!</p>
<p><span id="more-1926"></span></p>
<p>Firstly, there was the following quote:</p>
<blockquote><p>Just wanted to take a moment to thank you all for your interest in FIFA 10 and specifically the Manager Mode. Your comments and suggestions really help me to figure out what we need to focus on for the final sprint of this development cycle. Also wanted to mention that you are all showing great patience, trust me I am doing my best to answer all your questions&#8230; For those of you that can&#8217;t get enough, <strong>we&#8217;ve got a Manager Mode blog in the works</strong> that will have a bunch of more information on the main features of the mode.</p></blockquote>
<p>I can&#8217;t wait to see that! Marcel then followed up with the following Q&amp;A.</p>
<p><strong><font color="#A00000">Whilst playing MM, I notice that no matter what team I am playing against, what the scoreline is, or what league/ cup game I am in, the CPU seems to only attack a certain way. They will get it out to the wing, cross it in and attempt to score. Rarely do I actually see the CPU attempt a shot on goal from distance or show any authentic build up attempts to shoot. They simply make a pass or two in midfield, pass out to the wing, and cross it in for a header. Will this flaw in the AI be addressed? Will the CPU build up attacks, randomly and realistically so it doesnt feel as if all they know how to do is cross in for a header?</font></p>
<p>The CPU has different build-up styles depending on the team’s team tactics, so they will feel different. Player personalisation / attributes will add another dimension. I personally notice a lot that I have problems with strong teams (i.e. Bayern Munich), as I prefer to play with small and fast players.</p>
<p><font color="#A00000">Will the CPU actually attempt skill moves this year? Step-overs, roulettes, etc.?</font></p>
<p>Yes, CPU players will perform skill moves this year. Of course skilled players (i.e. Ribery, Kaka) will try them more often than not so skilled ones.</p>
<p><font color="#A00000">Will weather work this year? No matter what view or anything else you choose?</font></p>
<p>Yes, nuff said.</p>
<p><font color="#A00000">During your MM, it was quite odd that you had really old players at teams you played against. Will teams bring up youth players and transfer in new talent now?</font></p>
<p>Squad rotation and the transfer system has been discussed a lot already, highly rated clubs try to weed out older players and introduce fresh talent into their squad as part of that. In addition the new player growth system will result in a player&#8217;s overall rating going downhill as he gets older due to his athletic abilites dropping off &#8211; this will further contribute to top clubs trying to replace older players.</strong></p>
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		<title>More Manager Mode Musings From Marcel</title>
		<link>http://fifasoccerblog.com/blog/more-manager-mode-musings-from-marcel/</link>
		<comments>http://fifasoccerblog.com/blog/more-manager-mode-musings-from-marcel/#comments</comments>
		<pubDate>Fri, 03 Jul 2009 23:19:41 +0000</pubDate>
		<dc:creator>Chris Davies</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[fifa 10]]></category>
		<category><![CDATA[manager mode]]></category>
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		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://fifasoccerblog.com/?p=1814</guid>
		<description><![CDATA[Manager Mode fans rejoice; Marcel Kuhn, who is working on FIFA 10&#8217;s MM, has been slowly but surely answering questions on the official EA FIFA 10 next-gen forums. To see the answers, click the button below &#8211; and if Marcel answers any more of the questions asked over the next few days, we&#8217;ll let you [...]]]></description>
			<content:encoded><![CDATA[<p>Manager Mode fans rejoice; Marcel Kuhn, who is working on FIFA 10&#8217;s MM, has been slowly but surely answering questions on the <a href="http://forums.electronicarts.co.uk/fifa-10-sony-playstation-3-microsoft-xbox-360/" onclick="javascript:pageTracker._trackPageview('/outbound/article/forums.electronicarts.co.uk');">official EA FIFA 10 next-gen forums</a>. To see the answers, click the button below &#8211; and if Marcel answers any more of the questions asked over the next few days, we&#8217;ll let you know.</p>
<p>But before I forget, happy 4th of July to our American cousins!</p>
<p><span id="more-1814"></span></p>
<p><strong><font color="#A00000">PbNCharlie: I&#8217;m curious [...] the teams you play against in MM are completely fatigued after just a couple of games, but if you upgrade your own staff, you&#8217;re at full stamina all season long. This has surely been fixed, no?</font></p>
<p>Marcel Kuhn: As I&#8217;ve hinted in the answers to your/[Wepeeler]&#8217;s questions we have tuned the fatigue system &#8211; the impact of staff has been reduced, which will result in the players having better stamina off the bat and the players not all becoming &#8220;supermen&#8221; when you have a high fitness staff level. In addition we&#8217;ve introduced CPU line rotation, which means that in case the CPU players become fatigued, the CPU manager will actually replace them with another suitable player in their line-up. On a screen level we have changed the layout for the pre-match report as well, so you can actually review your opponents starting 11 on this screen now.</p>
<p><font color="#A00000">Athir8: [Will] the [sponsor] payout be fixed this year, because three star teams get a lot for some reason!</font></p>
<p>Marcel Kuhn: The sponsors are still in the game, but they will not provide you with an &#8220;endless&#8221; source of money any more. We wanted to make sure that Manager Mode becomes more challenging. One of the ways we tackled that is to rewrite the financial system. The board will now provide you with a transfer [budget] and wage budget at the beginning of the season; the budget allocation will be based on the performance against the board&#8217;s expectations. To not alienate users that really like to have more cash in their pockets, we&#8217;ve also added a board difficulty level. One of the effects of setting this to a lower level is that you will have more cash to spend and even if you&#8217;re not 100% fullfilling the expectations of the board, they will provide you with a fair amount of money to spend.</p>
<p><font color="#A00000">Captain_Hilts: I&#8217;m going to throw in a little repeat of the &#8220;not enough players&#8221; bug in hope that it will not be forgotten.</font></p>
<p>Marcel Kuhn: We&#8217;re currently still working on the transfer system and the reasons why player negotiations fail. What I can tell you is that I&#8217;ve not seen the &#8220;not enough players&#8221; message for a failed transfer in FIFA 10 yet. I really hope it stays this way as it is highly annoying!</p>
<p><font color="#A00000">Sc0rp1o: Is the bug fixed that if you [get] promoted from the Championship to the Premier League you would qualify for the ECC?</font></p>
<p>Marcel Kuhn: Yes &#8211; pleeeease! We&#8217;re working on this at the moment and I think this should be fixed for [FIFA] 10.</p>
<p><font color="#A00000">Sc0rp1o: Can we now add players to a shortlist for easier access?</font></p>
<p>Marcel Kuhn: Yes, you can shortlist up to 20 players.</p>
<p><font color="#A00000">Sc0rp1o: Can we trade players (maybe [with] some extra cash)?</font></p>
<p>Marcel Kuhn: Unfortunately not &#8211; something I really wanted in, but when you look at reality this is often talked about (i.e. Van der Vaart + €30m to Munich for Ribery) but rarely actually happens.</p>
<p><font color="#A00000">Sc0rp1o: Is there work being done to fix the loans issue? In the real world lower league sides survive by loaning youngsters or unwanted players from higher league levels. Also two loans for a whole season isn&#8217;t realistic.</font></p>
<p>Marcel Kuhn: As mentioned before, we didn&#8217;t have too much time to work on loans. I have heard about the two loans per season limit and we&#8217;re looking into it at the moment.</p>
<p><font color="#A00000">Sc0rp1o: Will players become unsettled when they don&#8217;t play many games and request a transfer?</font></p>
<p>Marcel Kuhn: In FIFA 10, their form will suffer from not playing.</p>
<p><font color="#A00000">Sc0rp1o: When viewing the league table, will [the] champions, European qualification and relegation [spots] be visible [via] highlighted bars?</font></p>
<p>Marcel Kuhn: Great idea, but we didn&#8217;t have the time to implement this for [FIFA] 10.</p>
<p><font color="#A00000">Sc0rp1o: Will we be able to view other league tables than our own?</font></p>
<p>Marcel Kuhn: This is a problem we&#8217;re planning to adress in the long run. The new match result sim engine will most likely allow us to do this in the near future but unfortunately not for [FIFA] 10.</p>
<p><font color="#A00000">Sc0rp1o: Are long term injuries now included (broken leg, whole season out [etc.])?</font></p>
<p>Marcel Kuhn: These are already in FIFA 09, they probably trigger too rarely; we&#8217;ll look into tuning this before release.</p>
<p><font color="#A00000">Sc0rp1o: Will we be able to change our stadium in Manager Mode? Say you&#8217;re playing with a lower league side with a small stadium but eventually get them in the [top division], it would be stupid to keep playing in the small stadium&#8230;</font></p>
<p>Marcel Kuhn: You will be able to select and rename your stadium at the beginning of your career.</p>
<p><font color="#A00000">Dan1247: [Could you rename stadia such as] Ivy Lane [to] Villa Park or something like that?</font></p>
<p>Marcel Kuhn: You can rename and assign any generic stadium that&#8217;s in the game. I already make use of it by giving my teams Sturm Graz and VfB Stuttgart the appropriate stadium sizes and names for Mananger Mode!</p>
<p><font color="#A00000">cooler08: By any chance we will also be able to rename unlicenced tournament names?</font></p>
<p>Marcel Kuhn: You won&#8217;t be able to do that in [FIFA] 10. But I think it&#8217;s a great idea, that could be part of the MM intro flow, I&#8217;ll try to remember it for the coming FIFAs! The stadium renaming is a test to see how much people actually use this type of feature. I personally think that customisation is super-huge, especially for Manager Mode as a single player mode. <font color="#00A000">[I love this guy, he knows what it's all about - Chris]</font></p>
<p><font color="#A00000">Sc0rp1o: So [you'll only be able to rename] generic stadiums? And how about when you begin Manager Mode and during the season you see for example Leeds playing in a stadium that isn&#8217;t appropriate. Can you then change their stadium and will that be effective in your save game? Or do we have to start all over again?</font></p>
<p>Marcel Kuhn: It&#8217;s only generic stadiums [that you will be able to rename], licensed stadiums already have the correct name! Plus the people that license the stadiums and its name to us would not be happy if we shuffled them around too much. [As for Manager Mode], if you take some time and do all the changes [before starting a Manager Mode game], they will carry over into Manager Mode.</p>
<p><font color="#A00000">Sc0rp1o: Also I&#8217;d like to ask how things are going with the injuries? You said that long term injuries were present in FIFA 09 but rarely came [into] effect. I personally (and most of the people here) haven&#8217;t had ANY long term injury in [FIFA] 09. Will this now be rectified?</font></p>
<p>Marcel Kuhn: After you mentioned this we looked it up in the code. In FIFA 09 there should have been injuries (i.e. broken leg with healing complications) that last for a maximum of 60 weeks (15 months). But they were never triggered due to a specific email never being sent. This is a bug. We&#8217;re looking into fixing this for [FIFA] 10, keep in mind that it still will occur very rarely as we don&#8217;t want to cripple the user&#8217;s [team] or [the] CPU teams.</p>
<p><font color="#A00000">thanvar: [Will you be able to see other league tables and stats? What about transfers?]</font></p>
<p>Marcel Kuhn: In FIFA 10 you won&#8217;t be able to see other leagues tables and stats, but during the transfer season we&#8217;ve added several features related to the activity in other leagues. First two new sim screens, one on which you can see some of the players that are being placed onto the transfer list worldwide and a second one that informs you about the players that have actually been transferred. But my favourite new features related to transfers are the transfer rumors and the other club&#8217;s interest in players. On the hub you&#8217;ll see that there will be rumours about players transferring to top clubs, i.e. today while playing with Sturm Graz in the Austrian league I had a rumour about Donovan going to Stuttgart, which was pretty cool. The other club&#8217;s interest gets important when you&#8217;re trying to bid for a player. When you are on the negotiation page you will be able to see if other clubs are trying to sign this player as well and before handing in your offer you should check what they are offereing him!</p>
<p><font color="#A00000">Googenspiel: Can any of the FIFA 10 developers confirm that the issue with computer generated player names will be fixed? At the moment the names seem to be randomised, rarely (if ever) reflecting the player&#8217;s nationality.</font></p>
<p>Marcel Kuhn: [Player names] are regionalized in FIFA 10, [so] no more Scott McFadden from Brazil or Joao Dos Santos from Denmark!</p>
<p><font color="#A00000">Murkvape: [FIFA 10 producer David Rutter] said that kit number editing wasn&#8217;t used very often in FIFA 08 and was also incredibly expensive to implement. I thought that once it&#8217;s in the code it&#8217;s in the code right? How can a feature like renaming a stadium or changing a kit number be expensive? Could you maybe shed some light on that?</font></p>
<p>Marcel Kuhn: These three are the most expensive things to consider when creating any new screen, no matter how simple it looks to the end-user! On top of that come the opportunity costs, which means the time we spend on a lower priority feature that we could have spent on a high priority feature. This is why Dave mentioned that implementing these features was expensive. Now that we know how important the kit editing screen was (based on the amount of complaints we&#8217;ve received for not having it), we&#8217;ve made a new one for FIFA 10!</p>
<p><font color="#A00000">ODST Fodder: Will there be more media interaction than previous FIFAs? If you are hearing gossip from other clubs will you be able to create your own gossip in the media such as declaring an interest in a player? (I guess you&#8217;re either ignoring my other questions a few posts up or are not at liberty to disclose anything I have mentioned.)</font></p>
<p>Marcel Kuhn: There will only be slightly more media interaction as you will receive more incoming messages and be able to react to them on the spot. Due to us working a lot on the fundamentals of the mode, we were not able to get as deep as being able to spread rumors about players you are interested in and provoking a reaction by doing so. That being said you can shortlist players in FIFA 10 and you will be notified if other clubs were interested in the same player, so you can modify your offer to seal the deal. [As for your latter comment], you are somewhat correct! Do I ignore your questions? No, definitely not. Can I not disclose some things? Definitely. In addition we&#8217;re still working on the Manager Mode for FIFA 10 and some features are not done. So in the end they might work out and will be included in the game, or they won&#8217;t and we&#8217;ll have to pull them. While I am really excited being able to discuss all the features with you, I have to be careful about not spilling too much information as well!</p>
<p><font color="#A00000">-costasss-: Can you change [the] sponsor on [your club's] shirt and make new shirts every season?</font></p>
<p>Marcel Kuhn: Nice idea but as far as I know, we&#8217;re not allowed to change the sponsors on the shirts of the clubs. We have agreements with the clubs that have licensed shirts and the connected sponsors to us and they don&#8217;t like their assets being altered!</p>
<p><font color="#A00000">-costasss-: Can you create [new] stadia?</font></p>
<p>Marcel Kuhn: We&#8217;ve [been] looking at [stadium creation] for a while now as there are lots of requests for this. But the related effort is simply too big to tackle this feature yet.</p>
<p><font color="#A00000">-costasss-: [Can you perform pre-season transfers?]</font></p>
<p>Marcel Kuhn: Yes, due to the pre-season friendlies you will have an extended period of time in which you can negotiate new transfers.</p>
<p><font color="#A00000">-costasss-: [Do the budgets change each year?]</font></p>
<p>Marcel Kuhn: Yes, based on your performance the board will decide the amount of [money is in the] transfer and wage budgets you have at your disposal.</strong></p>
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